Thread: Hostile Faceoff II: Dark Souls vs GTA: San Andreas

Which is the better game?


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Hostile_18

Face/Off
Platforms
  1. PC
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Dark Souls vs GTA: San Andreas

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Both massive franchises, both great entries in those franchises. Got a feeling its going to be D-Pad Civil War.

Played and enjoyed both, but replayed Dark Souls maybe 3 times total. Dark Souls is most fun for me for sure. San Andreas has been superseded by GTA 5 in every respect, while you could argue Dark Souls 1 does some things better, than even the most recent entries.

Dark Souls Gamer GIF by BANDAI NAMCO Entertainment
 
Dark Souls. I can admire GTA:SA for the technical aspects, but the mission design always irked me, also fuck the RC vehicle missions. I know they patched that shit eventually, but at the time the plane one was godawful and it wasn't optional IIRC.
 
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The first Dark Souls I found very mid. I really like Demon's Souls and Dark Souls 2 but the first one I couldn't get into as much as the other two. I finished it but I don't remember much. Perhaps because I played it before all the hype so I had no expectations and no peer pressure (same for Demon's Souls and Dark Souls 2, I only found out about the hate for DS2 after I beat it).
 
Dark Souls is one of my favorite games of all time. Such a journey, the feeling of adventure, the descent into hell, fucking amazing.

San Andreas was a GTA game. Those were fine at the time but I wouldn't want to ever replay that game. Would you?
 
Someone gifted me San Andreas.

When I tried to play it, I would get a headache. You can guess why.

Dark Souls is an impressive evolution of the Demon's Souls formula, adding a world that was cleverly interlinked.
 
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Dark Souls is an impressive evolution of the Demon's Souls formula, adding a world that was cleverly interlinked.

The way the different locations are tied together is pretty amazing, and it rewards patient observation of what lies ahead.
 
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San Andreas has been superseded by GTA 5 in every respect,
The only things GTA V had going for it were better graphics, a livelier Los Santos, golf and Michael's bullet time. GTA: San Andreas had more cities with varied environments and small towns, more memorable missions and characters and a better overall licensed soundtrack. You could also crouch/sneak in GTA: San Andreas but not in GTA V (only in cover or a cutscene).

The tweaked Euphoria physics in GTA V are also a step down. You can't even pick up litter or miscellaneous items like you could in GTA IV to throw at people. You fall down in GTA V and take longer to get back up. Franklin is the only decent protagonist in GTA V, though not as memorable as his friend Lamar, and not as great as Niko from GTA IV, while Michael and Trevor are simply annoying. You can no longer enter hospitals or order fast food like in previous games. Remember the black Burger Shot employee who quipped about Niko having an iron stomach? He was funny. I like to think he and Niko became friends.

Previous games in the series also had heists, starting with Vice City. The only real fascinating thing about GTA V was being able to switch between multiple protagonists, an idea Leslie Benzies planned for GTA: San Andreas but scrapped as it wasn't technically viable.

Now I don't think GTA: San Andreas is the best in the series but it is a lot better than GTA V as an open world playground with a lot to do and see. I think most people who dislike it just never got far enough in the story to appreciate its variety, and characters like Woozie, Mike Toreno, and even Ken Rosenberg and Salvatore Leone. It was a nice bookend to the 3D era. GTA V only had a passing mention of Niko by Lester and Packie, which was kind of a cool easter egg at the time, but Trevor kills Johnny for some stupid reason. Although to Rockstar's credit at least it was Johnny and not Niko or Luis.
 
The only things GTA V had going for it were better graphics, a livelier Los Santos, golf and Michael's bullet time. GTA: San Andreas had more cities with varied environments and small towns, more memorable missions and characters and a better overall licensed soundtrack. You could also crouch/sneak in GTA: San Andreas but not in GTA V (only in cover or a cutscene).

The tweaked Euphoria physics in GTA V are also a step down. You can't even pick up litter or miscellaneous items like you could in GTA IV to throw at people. You fall down in GTA V and take longer to get back up. Franklin is the only decent protagonist in GTA V, though not as memorable as his friend Lamar, and not as great as Niko from GTA IV, while Michael and Trevor are simply annoying. You can no longer enter hospitals or order fast food like in previous games. Remember the black Burger Shot employee who quipped about Niko having an iron stomach? He was funny. I like to think he and Niko became friends.

Previous games in the series also had heists, starting with Vice City. The only real fascinating thing about GTA V was being able to switch between multiple protagonists, an idea Leslie Benzies planned for GTA: San Andreas but scrapped as it wasn't technically viable.

Now I don't think GTA: San Andreas is the best in the series but it is a lot better than GTA V as an open world playground with a lot to do and see. I think most people who dislike it just never got far enough in the story to appreciate its variety, and characters like Woozie, Mike Toreno, and even Ken Rosenberg and Salvatore Leone. It was a nice bookend to the 3D era. GTA V only had a passing mention of Niko by Lester and Packie, which was kind of a cool easter egg at the time, but Trevor kills Johnny for some stupid reason. Although to Rockstar's credit at least it was Johnny and not Niko or Luis.

Gta IV is peak.
 
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Gta IV is peak.
It's the one Rockstar should have re-released/remastered, but they decided to milk GTA V.

Plus I really liked the focus on Russian/Eastern European characters. Niko, Roman, Dimitri, Mikhail, Vlad, Darko etc. GTA IV was memorable, fun, great atmosphere (and listening to Vladivostok FM) and just did a lot of things well in my opinion, even if it wasn't quite HD resolution.