I played a few rounds last night and the Illuminate seem to fall somewhere in the middle between the Terminids and the Automatons.
They mob you with their husk zombies but they have crazy strong ranged weapons. Their shields also make an interesting obstacle too. What i was doing last night is taking down the shields with a machine gun and then hitting them with the heavy ordinance. This seem to work for the big walkers and their space ship spawns.
It seems like if you have something that will land INSIDE their shield, it will bypass the shields all together. 500KG bombs dropped on their warp ships directly will take them out, but if it lands even a foot outside of the shield, it will not blow them up.
My biggest gripe so far it it seems there is nothing close to the enemy variety that you get with the bugs or bots. From what Ive seen there are:
- Husk zombies
-drones (they seem to alert other enemies to your location and they zap you with electricity)
-Staff Elites that fuck you up in close range but also can shoot at you and do crazy damage.
-Jetpack Elites
-War of the World walkers
-Arc towers (if you could call these an enemy)
Hopefully there are some that I just didn't encounter in my 4-5 rounds last night.
The urban environments are pretty fun though. They present a nice double edged sword. Its nice to be able to use alleyways for cover and disengagement, but they also almost completely nullify Eagle Airstrike effectiveness or any air support/ordinance that sweeps an area (which are usually staples in my loadout). Steep angle hard hitting ordinance seems to be what you want. Precision Strike and 500kgs were my go-tos to far.