Thread: Final Fantasy XIV Endwalker |OT|
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JORMBO

keep your enemies close and your franger closer
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  2. PlayStation
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Developer: Square Enix
Platform: PC, PS4, PS5
Genre: MMORPG
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Final Fantasy XIV: Endwalker[a] is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It was released on December 7, 2021, over two years after Shadowbringers, the previous expansion, with its production delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack was released as a standalone product for current players; for new players, the "Complete Edition" that originally launched with Heavensward was updated to include all expansions including Endwalker.

In Endwalker, players directly confront the Garlean Empire, an expansionist power that threatens the players' homeland and allies. Zenos, the mad son of the former emperor, has murdered his father and now seeks a confrontation with the player's Warrior of Light. He is aided by Fandaniel, an Ascian who aims to destroy the world and thereby end his immortal existence. The story has been marketed as the "finale" of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper.

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Resources:

Eorzea Collection (Glamour)
FF Logs
FF14 Housing
Gamer Escape Wiki
Garland Tools Database
Official Forums
Patch Breakdown - Google Doc
Reddit FFXIV
 
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Not sure if anyone here is playing this, but figured I'd port my simple thread to this place since it's already been coded.
 
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I actually just resubed for the PS5 beta. Still good to play minus the outdated gameplay.
Resetting crossbars are a pain especially with all the skill bloat.
 
As a WoW head I tried this two times and couldn't get into it. It's boring and the combat wasn't exciting for me.

If I'll ever give it a third chance, the reason will be wanting to test the games raids.
 
Dancer is just so perfect for me. At distance, packs a punch, easier to dodge boss mechanics.

Started the game as floor tank Dragoon, which i really loved anyways. Then switched to Samurai in Stormblood.

I don't know what job will pull me away from Dancer though...
 
As a WoW head I tried this two times and couldn't get into it. It's boring and the combat wasn't exciting for me.

If I'll ever give it a third chance, the reason will be wanting to test the games raids.

I get what you're saying, but like many in the community would tell you, once you get pass ARR into Heavnsward, things would just keep getting better in almost all aspects. job skills will get more complicated and more fun. the raids and trials would also get more difficult. and the story, needless to say, is even better. they did trim down the busy work contend in ARR a while ago so hopefully if you're willing to try again, you can get pass it with ease this time.

I'm on Ultros and had been mostly chill leveling my WAR and DRG. hopefully get those to 80 before Endwalker.
 
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I don't play too often but my account is active. I have a bunch of jobs at 80 and all my crafters/gatherers are maxed too, so I haven't had much to do.
 
Renewed my sub yesterday and went back in. Finally got my first mount! I'm leveling a THM which will be a Black Mage soon

Any tips for the game in general? I'll take them all.
 
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WAR main at 70, decided to do DPS with machinist then RPR got announced (DRK Scythe was my main in FFXI) so going to wait for that, got to level 61 then switched to my DRK at level 70 but still not completed Heavensward :mad:, story missions are tiring me out, might buy a story boost as I heard Shadowbringers is top tier while Stormblood isn't that great (and I'm already getting tired with HW story)
 
How do I know in which expansion I am currently?
If you just got your first mount I imagine you'd still be in the base game.

My wife and I tried this game after abandoning WoW, but it didn't stick unfortunately. Having to do dozens of tedious quests to "catch up" to the MSQ and eventually get into the expansions just proved too much of an annoyance. Maybe we'll hump back in someday. Better chance than us going back to WoW for sure.
 
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How do I know in which expansion I am currently?
At the end of the base game you get a pop up that says not to proceed unless you have enough free time to watching 20-30 minutes of cutscenes. After that it moves on to the first expansion.
 
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At the end of the base game you get a pop up that says not to proceed unless you have enough free time to watching 20-30 minutes of cutscenes. After that it moves on to the first expansion.
Yep, that and you'll be doing some raids towards the end.

I quit shortly after getting to the first expansion. I wanted to be an Engineer(?) when I first started looking at the game, but it wasn't available until you reached the first expansion. So I had to level 1-50 as a class I didn't really want to play (Pugilist) and then start Engineer(?) in the expansion which I think started at level 30. It's just really dumb to get to 50 to unlock a class and then the class is 20 levels under what you are doing. It all just felt really disjointed.
 
At the end of the base game you get a pop up that says not to proceed unless you have enough free time to watching 20-30 minutes of cutscenes. After that it moves on to the first expansion.

Yep, that and you'll be doing some raids towards the end.

I quit shortly after getting to the first expansion. I wanted to be an Engineer(?) when I first started looking at the game, but it wasn't available until you reached the first expansion. So I had to level 1-50 as a class I didn't really want to play (Pugilist) and then start Engineer(?) in the expansion which I think started at level 30. It's just really dumb to get to 50 to unlock a class and then the class is 20 levels under what you are doing. It all just felt really disjointed.
Thanks a lot lads. Now where can I equip materia on my stuff?

Do I need to level professions or is there another way?
 
Thanks a lot lads. Now where can I equip materia on my stuff?

Do I need to level professions or is there another way?
You've reached the extent of my memory and/or helpfulness.

I didn't fuck with professions mainly because switching to it removed all of my gear leaving my character naked. I distinctly remember turning to my wife asking "I have to have special crafting clothes when I want to make shit?!" and she was just laughing at me. Good times.
 
Renewed my sub yesterday and went back in. Finally got my first mount! I'm leveling a THM which will be a Black Mage soon

Any tips for the game in general? I'll take them all.

How do I know in which expansion I am currently?

Any indications by character level? I'm 33 right now

BLM has the highest dps out of all the spellcasters, but can be kinda tricky later on due to it requires you to be more stationary than some of the other DPS. don't be afraid to let the party know when you're running a dungeon/trial for the first time and ask for some of the mechanics so you can position yourself better. at level 50, you would be able to start a quest and get the Redmage job (RDM). this would also be a pretty good spell casting DPS if you want to be more mobile. Summoner would be great too and has the advantage of getting a free healer job in Scholar, as in when you level up SMN, your SCH would level up. you'll still do the SCH quest from time to time but it's at least one less job to level. or if you want, you can do the other way around and use SCH for leveling to get your SMN up faster since healers tend to have a shorter wait time to get into stuff in general.

as for expansion and level, in general the contend of the MSQ and a lot of the job quests would have level indications. you can get an idea from the following.

ARR: cap at 50.

Heavensward: cap at 60

Stormblood: cap at 70

Shadowbringer: cap at 80

the upcoming Endwalker: cap at 90.

for the most part, contend within the expansion would be within that level cap too. so you won't find anything that require you to be over 50 in ARR, and nothing over 70 in Stormblood.

WAR main at 70, decided to do DPS with machinist then RPR got announced (DRK Scythe was my main in FFXI) so going to wait for that, got to level 61 then switched to my DRK at level 70 but still not completed Heavensward :mad:, story missions are tiring me out, might buy a story boost as I heard Shadowbringers is top tier while Stormblood isn't that great (and I'm already getting tired with HW story)

play however you like. even thou I don't really recommend skipping the stories, I do understand that everyone feels differently about these things. and since New Game+ is a thing, it's not that big of a deal. thou still, be warn that you might be confused at some of the main story points later on if you didn't know about the earlier ones.

Stormblood I feel get a bad rap just because it's more eastern style focus and some folks don't really like it. the storyline is just fine if you ask me.

If you just got your first mount I imagine you'd still be in the base game.

My wife and I tried this game after abandoning WoW, but it didn't stick unfortunately. Having to do dozens of tedious quests to "catch up" to the MSQ and eventually get into the expansions just proved too much of an annoyance. Maybe we'll hump back in someday. Better chance than us going back to WoW for sure.

yeah it can be kinda a chore, especially in the ARR parts. feel free to take your time and maybe do some other stuff like gathering or crafting. maybe go to the Gold Saucer and play some mini games and earn some MGP for some glam. and of course, buying story skip is always an option, thou as I mentioned above it has it's downsides. but leaving and coming back is always fine. the game is not very "try hard" or anything and you can just take your own pace going through it. the story, once it gets rolling, is really worth it.

I never left FF11

as an XI vet, I can tell you I still have the sub on for that game even after all these years. I rarely log on thou, because it's charm is mostly the community I was playing with. most of whom had left now so it's just not the same. the game play is a little outdated in some aspects, thou still perfectly fine. at the end XI was a game of it's time and it's just that the world had changed around it that made it kinda fallen off.

Yep, that and you'll be doing some raids towards the end.

I quit shortly after getting to the first expansion. I wanted to be an Engineer(?) when I first started looking at the game, but it wasn't available until you reached the first expansion. So I had to level 1-50 as a class I didn't really want to play (Pugilist) and then start Engineer(?) in the expansion which I think started at level 30. It's just really dumb to get to 50 to unlock a class and then the class is 20 levels under what you are doing. It all just felt really disjointed.

if it helps, I would suggestion try leveling either a healer or tank to make things go faster. like I said, those jobs can get into stuff much faster. then you can get the job you like faster.

Thanks a lot lads. Now where can I equip materia on my stuff?

Do I need to level professions or is there another way?

to be able to meld materia into your gear, I think you have to go to Central Thanalan around X23, Y13 and start a quest with a Goblin NPC. it's pretty easy to do and once you're done you'll be able to use them. there are also melder NPCs in city that can do that for you for a price.
 
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Noted. Flying mounts unlocks in Heavensward correct? Also, can I have a different mount than my current chocobo? Story quests aside

I believe so on the flying mount. it's been a while so not 100% sure. and yes, you will get other mounts from story quests. and some mounts from beast tribe quests (kinda like faction stuff in other MMOs). and of course, events and extreme trial fights.
 
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Reached HW and progressed a lot. Went back to Ul'dah and unlocked SAM but don't know how I'll level that up since its level 50 and my BLM is currently 60

Post AAR was so damn boring and a drag. Glad I got done with it in TWO DAYS!
 
Post AAR was so damn boring and a drag. Glad I got done with it in TWO DAYS!
Right? That is one of the main things that killed the game for me, honestly. I can't believe they haven't implemented a skip for that post-AAR content that was painfully obvious filler. Good on you for slogging through so quickly, I think it took me a couple weeks.
 
Reached HW and progressed a lot. Went back to Ul'dah and unlocked SAM but don't know how I'll level that up since its level 50 and my BLM is currently 60

Post AAR was so damn boring and a drag. Glad I got done with it in TWO DAYS!

Right? That is one of the main things that killed the game for me, honestly. I can't believe they haven't implemented a skip for that post-AAR content that was painfully obvious filler. Good on you for slogging through so quickly, I think it took me a couple weeks.

for leveling your SAM, just do whatever daily roulette you can and stick with level 50 dungeons (if you have enough tomestone, go get a set of the Ironwork armor set for your SAM and you can basically use that set of gear all the way until 60 if you stick to only doing the 50 dungeons).

as for the slow pacing, just remember that ARR and the leading up to HW are all basically putting down the ground work and the foundation for the future story. it does pay off, even if it's boring at the moment. I would suggest try running the 24 man raids too. those are fun and gets pretty interesting to play.
 
Right? That is one of the main things that killed the game for me, honestly. I can't believe they haven't implemented a skip for that post-AAR content that was painfully obvious filler. Good on you for slogging through so quickly, I think it took me a couple weeks.
Yeah I never experienced such thing before. It was easily around 80 MSQ's if not more. I slogged because the people in my FC told me that HW is so damn good. And the didn't lie honestly cause it is GOOOOD
for leveling your SAM, just do whatever daily roulette you can and stick with level 50 dungeons (if you have enough tomestone, go get a set of the Ironwork armor set for your SAM and you can basically use that set of gear all the way until 60 if you stick to only doing the 50 dungeons).

as for the slow pacing, just remember that ARR and the leading up to HW are all basically putting down the ground work and the foundation for the future story. it does pay off, even if it's boring at the moment. I would suggest try running the 24 man raids too. those are fun and gets pretty interesting to play.
Thank you! So just do roulettes and raids? What about the Dark Knight? Run roulettes and raids too when I reach 50 with it? Cause surely I can't level any of them in my current MSQ because its high level
 
Yeah I never experienced such thing before. It was easily around 80 MSQ's if not more. I slogged because the people in my FC told me that HW is so damn good. And the didn't lie honestly cause it is GOOOOD

Thank you! So just do roulettes and raids? What about the Dark Knight? Run roulettes and raids too when I reach 50 with it? Cause surely I can't level any of them in my current MSQ because its high level

hmmm, it kinda depends on what you want to do then. do you want to do the MSQ and get the xp for your SAM or DRK? whichever one you want, I would say get that one up to your current MSQ level and use that to get the xp.

actually, I don't even remember if there's a restriction on level when accepting the completion of MSQ stuff. there probably one to a degree. but if your other job is within that range, just switch to the job you want to give the xp to before you accept the finish on the quest (the green markers over the NPC's head) and you'll get a big chunk of xp for that job.

I think for the most part, the best way is to stick with one job to get to cap and then move on to leveling other jobs. but you can do whichever way you like as long as you don't mind grinding a little longer. hell, I had level a few jobs many levels by purely doing FATEs with my chocobo companion healing me. with your SAM, I think the daily roulette is probably your best and fastest bet. just try to make the most out of it while you wait for roulette. go do gathering or crafting, go do FATEs or play some mini games (other than GATEs, since that would cancel your search) in the Gold Saucer etc.

for DPS jobs, I imagine the roulette wait would be anywhere between 5 to 20+ minutes usually, so you would have some time to do stuff. for your DRK thou, just expect almost always instant ready with the roulette. tank and healer jobs has the fast pass when it comes to roulette and you really don't need to worry about that part all that much. thou I would suggest you look at the roulettes when you do the first one of the day, since your first one of the day would give you extra bonus and if you're using the in demand job (tank, healer, dps) the bonus would be even higher. so get the daily "in need bonus" first and before keep on grinding. for example, you can use your DRK to do the daily first in need bonus for the leveling and other roulettes when they need tanks, then start grinding them with your SAM. they rarely has DPS in demand (since there's so many of them) but from time to time the raid roulette would need DPS for the 2 raids or trials. so make sure to take those first with your SAM. keep in mind the bonus still applies even if the in demand job changed while you were waiting for the roulette to pop, so don't go "oh, this roulette is now asking for tanks, I guess I'll cancel the roulette search on my SAM and switch to my DRK for it". getting a DPS the bonus xp it needs is more important than getting it for your tank since tanks get xp much faster and easier. outside of trial and the 2 raid roulettes, you sadly won't see DPS jobs in demand all that often in other roulettes, except maybe the occasional main scenario from time to time. just a little something to help min/max stuff.
 
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hmmm, it kinda depends on what you want to do then. do you want to do the MSQ and get the xp for your SAM or DRK? whichever one you want, I would say get that one up to your current MSQ level and use that to get the xp.

actually, I don't even remember if there's a restriction on level when accepting the completion of MSQ stuff. there probably one to a degree. but if your other job is within that range, just switch to the job you want to give the xp to before you accept the finish on the quest (the green markers over the NPC's head) and you'll get a big chunk of xp for that job.

I think for the most part, the best way is to stick with one job to get to cap and then move on to leveling other jobs. but you can do whichever way you like as long as you don't mind grinding a little longer. hell, I had level a few jobs many levels by purely doing FATEs with my chocobo companion healing me. with your SAM, I think the daily roulette is probably your best and fastest bet. just try to make the most out of it while you wait for roulette. go do gathering or crafting, go do FATEs or play some mini games (other than GATEs, since that would cancel your search) in the Gold Saucer etc.

for DPS jobs, I imagine the roulette wait would be anywhere between 5 to 20+ minutes usually, so you would have some time to do stuff. for your DRK thou, just expect almost always instant ready with the roulette. tank and healer jobs has the fast pass when it comes to roulette and you really don't need to worry about that part all that much. thou I would suggest you look at the roulettes when you do the first one of the day, since your first one of the day would give you extra bonus and if you're using the in demand job (tank, healer, dps) the bonus would be even higher. so get the daily "in need bonus" first and before keep on grinding. for example, you can use your DRK to do the daily first in need bonus for the leveling and other roulettes when they need tanks, then start grinding them with your SAM. they rarely has DPS in demand (since there's so many of them) but from time to time the raid roulette would need DPS for the 2 raids or trials. so make sure to take those first with your SAM. keep in mind the bonus still applies even if the in demand job changed while you were waiting for the roulette to pop, so don't go "oh, this roulette is now asking for tanks, I guess I'll cancel the roulette search on my SAM and switch to my DRK for it". getting a DPS the bonus xp it needs is more important than getting it for your tank since tanks get xp much faster and easier. outside of trial and the 2 raid roulettes, you sadly won't see DPS jobs in demand all that often in other roulettes, except maybe the occasional main scenario from time to time. just a little something to help min/max stuff.
I appreciate you for all the detailed replies! Looks like I'll carry on with my BLM since I'm 62 post-HW right now

Then maybe level the conjurer to turn it into white mage or carry on with SAM or DRK. DPS duty finder is easily 15+

So I am stepping out of my comfort zone and will go either a tank or healer next. DRK seems more fun to me from what I have seen

But WHM looks fun too so I don't know. I'll reach 80 with my BLM then make a decision. Will stick to the duty finder for leveling I guess

Oh and one more thing. This is me for the past couple of days...

Screenshot-2021-06-07-013236.png
 
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I appreciate you for all the detailed replies! Looks like I'll carry on with my BLM since I'm 62 post-HW right now

Then maybe level the conjurer to turn it into white mage or carry on with SAM or DRK. DPS duty finder is easily 15+

So I am stepping out of my comfort zone and will go either a tank or healer next. DRK seems more fun to me from what I have seen

But WHM looks fun too so I don't know. I'll reach 80 with my BLM then make a decision. Will stick to the duty finder for leveling I guess

Oh and one more thing. This is me for the past couple of days...

Screenshot-2021-06-07-013236.png

you're more than welcome. I always like to talk about in game stuff with the FF MMOs even way back with XI. as for getting your BLM up to cap first, that's a pretty good idea. you might even get to 80 before you reach Shadowbringer. in which case, once you level one of your other jobs up a little more, you can take advantage of the xp you get from progressing forward in the MSQ. as for tanking, a lot of folks get scare of it and that includes me back then also. but once you start trying it out and get used to it in the dungeons, it's not too hard (at least for regular content). most of the time just grab hate, point the mobs away from the rest of your party and use your damage reduction skills accordingly. gear wise, I think as long as you're not lagging behind by 10+ levels on multiple pieces, you should be fine. worst comes to worst, just use your higher level job to go farm some of the dungeons unsyn and loot the chests when you need the gears. as for DRK, it's one of the cooler looking tanks in my opinion. DRK has one of the longest lasting panic button (in theory) with Living Dead. you'll the effect that lasts 10 seconds, and within that 10 seconds, if your hp got cut down to 0, you'll just go into another effect that lasts for 10 seconds call Walking Dead. you won't die to most attacks in the game under Walking Dead, but keep in mind that if you're not fully healed up at the end of that 10 seconds, you would die thou. I would suggest making a macro or something for that button that tells your healer that you've used Living Dead and need to get healed up pretty soon.

as for healers, that's even easier. as a WHM main who got all 3 healers maxed, I can tell you it's mostly about timing your heals/bubbles and dishing out DPS while you have time. for WHM, once you get regen, always have it on the tank when he/her is fighting. but if you guys are transitioning and the tank's regen is off before he pulls, don't throw it on him yet. the regen would draw hate on to you and sometimes make the tank's job of gathering mobs together a little harder. usually it's a matter of more trouble for the tank instead of anything like wiping the party, so don't worry too much about it. and early on you won't need to worry about mp too much, but once you get to higher level, you'll need to keep an eye out on your mp too. don't forget to use Lucid Dreaming from time to time to keep your mp up, especially when you're doing a lot of dps and raising people. but you don't need to worry about these until a lot later. and if you're playing WHM, remember that you have one of the best AOE spells out of all the healers so far, Holy. it has a little bit of cast time (and it's an AOE that centers around you, so you'll have to move near the mobs to use it), even after you casted the spell it would still take a second or so before it blows up. but once it does, it's an AOE damage that also stuns everything in the area. you can spam it also but the stun would get resisted very fast by the enemies. usually I just throw out one or two casts when the tanks have a big group of mobs on them to cut down on the damage they're taking. just remember thou, as a healer, your main job is to keep the party alive. dps accordingly but don't slack on the healing.
 
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you're more than welcome. I always like to talk about in game stuff with the FF MMOs even way back with XI. as for getting your BLM up to cap first, that's a pretty good idea. you might even get to 80 before you reach Shadowbringer. in which case, once you level one of your other jobs up a little more, you can take advantage of the xp you get from progressing forward in the MSQ. as for tanking, a lot of folks get scare of it and that includes me back then also. but once you start trying it out and get used to it in the dungeons, it's not too hard (at least for regular content). most of the time just grab hate, point the mobs away from the rest of your party and use your damage reduction skills accordingly. gear wise, I think as long as you're not lagging behind by 10+ levels on multiple pieces, you should be fine. worst comes to worst, just use your higher level job to go farm some of the dungeons unsyn and loot the chests when you need the gears. as for DRK, it's one of the cooler looking tanks in my opinion. DRK has one of the longest lasting panic button (in theory) with Living Dead. you'll the effect that lasts 10 seconds, and within that 10 seconds, if your hp got cut down to 0, you'll just go into another effect that lasts for 10 seconds call Walking Dead. you won't die to most attacks in the game under Walking Dead, but keep in mind that if you're not fully healed up at the end of that 10 seconds, you would die thou. I would suggest making a macro or something for that button that tells your healer that you've used Living Dead and need to get healed up pretty soon.

as for healers, that's even easier. as a WHM main who got all 3 healers maxed, I can tell you it's mostly about timing your heals/bubbles and dishing out DPS while you have time. for WHM, once you get regen, always have it on the tank when he/her is fighting. but if you guys are transitioning and the tank's regen is off before he pulls, don't throw it on him yet. the regen would draw hate on to you and sometimes make the tank's job of gathering mobs together a little harder. usually it's a matter of more trouble for the tank instead of anything like wiping the party, so don't worry too much about it. and early on you won't need to worry about mp too much, but once you get to higher level, you'll need to keep an eye out on your mp too. don't forget to use Lucid Dreaming from time to time to keep your mp up, especially when you're doing a lot of dps and raising people. but you don't need to worry about these until a lot later. and if you're playing WHM, remember that you have one of the best AOE spells out of all the healers so far, Holy. it has a little bit of cast time (and it's an AOE that centers around you, so you'll have to move near the mobs to use it), even after you casted the spell it would still take a second or so before it blows up. but once it does, it's an AOE damage that also stuns everything in the area. you can spam it also but the stun would get resisted very fast by the enemies. usually I just throw out one or two casts when the tanks have a big group of mobs on them to cut down on the damage they're taking. just remember thou, as a healer, your main job is to keep the party alive. dps accordingly but don't slack on the healing.
Sorry I forgot to reply. I've done lots of research on DRK and WHM and I feel for now that I get the whole idea and just need to put it in action. Currently lvl 70 on BLM and about to go to Shadowbringers (those expansions exceeded my expectation btw!)

Luckily most of the time people from the guild helps me in my dungeons but those queue times alone are very long. Which is why I am making the switch to DRK then WHM. I've been collection gear for DRK through my MSQ's and dungeons but someone from the guild told me it isn't necessary and just stick to duty finder and fates when I plan to level any other job. Don't know if its really the best way or not though and how much its going to take leveling other jobs to 80 by just doing duty finder and fates

I want to make a Guts glam on my DRK if thats even possible in this game. Big sword and the berserker armour. I also want tips on how to make gil and when do I concentrate on professions please
 
I really, really need to get back into FFXIV, but I just have so much other stuff to play.

I started, unlocked Dark Knight and then sort of quit. It's sitting in the early 30s and I just need to push on so I can pick up the story of the first expansion with it.
 
Sorry I forgot to reply. I've done lots of research on DRK and WHM and I feel for now that I get the whole idea and just need to put it in action. Currently lvl 70 on BLM and about to go to Shadowbringers (those expansions exceeded my expectation btw!)

Luckily most of the time people from the guild helps me in my dungeons but those queue times alone are very long. Which is why I am making the switch to DRK then WHM. I've been collection gear for DRK through my MSQ's and dungeons but someone from the guild told me it isn't necessary and just stick to duty finder and fates when I plan to level any other job. Don't know if its really the best way or not though and how much its going to take leveling other jobs to 80 by just doing duty finder and fates

I want to make a Guts glam on my DRK if thats even possible in this game. Big sword and the berserker armour. I also want tips on how to make gil and when do I concentrate on professions please

I imagine you still have plenty of room between your two retainers, dresser, inventory and your armoire. I would suggest you keep whatever pieces you like and sell the rest. and they're generally correct about not needing to keep armor since once you capped a job, you can use tomestones to get lower level gears. for the most part you just get the 50, 60, 70 and 80 gears when you're leveling other jobs and you should be set. anything under 50 you can either get from NPC/marketboard, or go farm a few dungeons with your high level job any time you want. and yes, for leveling a new job, you tend to stick to duty roulettes and FATEs. just make sure to do all the daily bonus ones first before grinding. maybe do a few levequests here and there too since they are pretty good for xp and takes about as much time as FATEs.

as for a Guts glam, I'm sure there's plenty of guides online for that. shouldn't be too hard to find what you need and farm them. same goes for tips on gil. there're some ways to earn plenty of gil without doing crafting/gathering. thou I feel doing some gathering while you wait for duty is also a good way to make the most out of your play time. one of the good thing about XIV is that a lot of low level gathering stuff would still fetch a good price on the marketboard, so it helps if you do some research on what's a good item to aim for on your server. I think you should do the gathering/crafting stuff whenever you feel like it. it isn't really all that hard to level them, especially with the Ishgard restoration stuff still going on right now I think. the Grand Company that you belong to also would provide a lot of xp for the profession that you're working on when you turning in stuff everyday, so go with those too. there are also potions that restores your gathering points that you can get from your Grand Company, so you can use more skills and what not. over all, the gathering and crafting system in XIV is one of the best and most useful I've seen, so much so that I never really touched crafting stuff that much in other MMOs before but I had maxed out all crafting and gathering in this game.

I really, really need to get back into FFXIV, but I just have so much other stuff to play.

I started, unlocked Dark Knight and then sort of quit. It's sitting in the early 30s and I just need to push on so I can pick up the story of the first expansion with it.

good thing about XIV is you can jump back in whenever you feel like it and catch up without too much trouble. also, DRK's job quest is pretty awesome over all, so that's something to look forward to when you do get back.
 
I imagine you still have plenty of room between your two retainers, dresser, inventory and your armoire. I would suggest you keep whatever pieces you like and sell the rest. and they're generally correct about not needing to keep armor since once you capped a job, you can use tomestones to get lower level gears. for the most part you just get the 50, 60, 70 and 80 gears when you're leveling other jobs and you should be set. anything under 50 you can either get from NPC/marketboard, or go farm a few dungeons with your high level job any time you want. and yes, for leveling a new job, you tend to stick to duty roulettes and FATEs. just make sure to do all the daily bonus ones first before grinding. maybe do a few levequests here and there too since they are pretty good for xp and takes about as much time as FATEs.

as for a Guts glam, I'm sure there's plenty of guides online for that. shouldn't be too hard to find what you need and farm them. same goes for tips on gil. there're some ways to earn plenty of gil without doing crafting/gathering. thou I feel doing some gathering while you wait for duty is also a good way to make the most out of your play time. one of the good thing about XIV is that a lot of low level gathering stuff would still fetch a good price on the marketboard, so it helps if you do some research on what's a good item to aim for on your server. I think you should do the gathering/crafting stuff whenever you feel like it. it isn't really all that hard to level them, especially with the Ishgard restoration stuff still going on right now I think. the Grand Company that you belong to also would provide a lot of xp for the profession that you're working on when you turning in stuff everyday, so go with those too. there are also potions that restores your gathering points that you can get from your Grand Company, so you can use more skills and what not. over all, the gathering and crafting system in XIV is one of the best and most useful I've seen, so much so that I never really touched crafting stuff that much in other MMOs before but I had maxed out all crafting and gathering in this game.
I still don't have any retainers but I will get one now. Yeah I also forgot about the tomestones, I can get gear from there instead of wasting inventory space on my chocobo storing gear

I will go look up how to start gathering and crafting and do that while waiting in queues. I need to level up my rank in the company too, I never bothered