Thread: Electronic Arts is laying off between 300 and 400 staff (including around 100 at Respawn)

Grisham

Ensuring Transparency


GpuAfkzW0AEdAT3
 
What's crazy is that i think i was told about this on Saturday at a Crawfish Boil… and didn't even know. I was talking to some Quality Designer at Respawn and i said something like "I can't believe Apex Legends is still going" and asked "and yall are still dropping new content regularly?"

To which they replied something like "yes, but that will probably change a bit soon"

I didn't even pick up what he was saying. I took it as just a normal reduction in content due to reduced ROI. Not even thinking about reducing staff.

Hindsight, what a thing lol
 
As long as one of them was that fucking bald piece of shit Alyssa and the other the twat that calls itself The Professor I'm good with it. Ea is certainly down to clown.

And fuck EA
 
Honestly it's the industry healing after seeing stuff like Blue Prince, Clair Obscur and Section 1.

No one wants the modern slop

Blue prince was a game I saw after my brother said he got off his PSN and I saw it and went wtf shovelware is this? This is gonna suck. then I played it I was so glad to be proven wrong. It is easily an amazing game and a contender for my game of the year so far.
 
Respawn, make a good Star Wars game if you want me to read all that.

Agreed, I played the latest one for about 15 hours then put it down. The combat was just shithouse.

Also EA was done with me when they fucked up the Battlefield 2 1.4 patch. They died back then. Never to return.
 
  • Brain
Reactions: Mickmrly
The videogame industry was so full of creativity and innovation and then the industry started making too much money. The bean-counters took over and ruined it. All the big companies have just been releasing the same game over and over again for 15+ years. Whatever was a hit for them in 2009 is the only thing they feel comfortable funding.

So they reach a point where they lost all their creative innovators and the audience has grown tired of the same thing over and over and the company is stuck. They don't have the creativity to create new breakout hits and they don't have an audience that wants their 32nd attempt at a Battlefield moneymaker or whatever other crap they keep trying to force down our throats.
 
@Arkam post if you're ok

Yup!! At least for now. I am not currently at an EA owned studio. I was just hanging with a bunch of Game Devs from various studios at my buddy's annual crawfish boil. So just a random coincidence that I met a Respawn guy there.
And from reaching out to a few former colleagues at EA Tiburon, it looks like the Sports teams were spared.

(And wild to think just 15months ago Blizzard(Microsoft) laid me off! Getting cut again so soon would be brutal)


Edit: No sooner do I post this than I see a DevOps guy from Tiburon now looking for a new gig.
 
EA is legendary. Imagine if they funneled all their money into nerd projects fulls of nerd dev teams that wanted to make fun games.

EA is the reaper of the industry. But at least give me some Dead Space tier hits out of left field.
 
Well, in an unfortunate turn of events. The guy I was chatting with this weekend did get caught up in the layoff. Sucks. He seemed like a cool dude who knew his shit.

Crazy uncertain time to be in Games.
 
Well, in an unfortunate turn of events. The guy I was chatting with this weekend did get caught up in the layoff. Sucks. He seemed like a cool dude who knew his shit.

Crazy uncertain time to be in Games.

Bad things happen when you let lesbians run shit. The industry is really hurting and it's all self inflicted. Demand for games is still there, companies just refuse to make games people want and development teams have gotten too massive. It really sucks that inefficient production and poor choices have had such a massive number of people out of a job. My hope is that this sprouts up a lot more AA games and innovative teams.

I'm only an hour in, but the fact that Clair Obscur was a 30 person team is crazy to me. That's the future IMO.
 
Bad things happen when you let lesbians run shit. The industry is really hurting and it's all self inflicted. Demand for games is still there, companies just refuse to make games people want and development teams have gotten too massive. It really sucks that inefficient production and poor choices have had such a massive number of people out of a job. My hope is that this sprouts up a lot more AA games and innovative teams.

I'm only an hour in, but the fact that Clair Obscur was a 30 person team is crazy to me. That's the future IMO.

Please keep us posted in the main Expedition 33 thread, not just because I'm interested in your opinion as a gamer, but also because you can compare and contrast how E33 stacks against AAA mainstream RPG development teams