- Platforms
-
Elden Ring will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC on January 21, 2022
Why you gotta go and reopen old wounds?Incredible stuff. I'm not even going to be mad about what happened to the Dragon's Dogma series now that we've got a release date for this.
Legend! I loved this shot so thank youI upscaled this to use as my wallpaper, in case anyone is interested
Uncompressed version, please use this one, imgur compression ruins the image.
![]()
Legend! I loved this shot so thank you
Can you do a portrait version if possible please?
The Golden Order has been broken.
Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
In the Lands Between ruled by Queen Marika the Eternal, the Elden Ring, the source of the Erdtree, has been shattered.
Marika's offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will.
And now the guidance of grace will be brought to the Tarnished who were spurned by the grace of gold and exiled from the Lands Between. Ye dead who yet live, your grace long lost, follow the path to the Lands Between beyond the foggy sea to stand before the Elden Ring.
And become the Elden Lord.
WORLD EXPLORATION IN THE LANDS BETWEEN
ELDEN RING features vast fantastical landscapes and shadowy, complex dungeons that are connected seamlessly.
Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, foreboding castles and other sites of grandeur on a scale never seen before in a FromSoftware title.
Connected seamlessly feels more Dark Souls than actual open world, which would be cool. Might just be wording, though.
Given you have the horse I would imagine the game world itself has to be a considerable size, but at the same time if it follows in the Souls tradition that in itself could be burdensome (hows it going to handle save states if you're travelling and get waylaid on the way?). I'm envisaging some big interconnected hubs versus a straight open world, but I guess we will find out eventually. Still a decent gameplay reveal trailer. I'm still fascinated with the whole arm thing.
I love the boss/enemy designs, they always excel with those.
Hopefully being shackled to last gen's standard HDD doesn't hurt it too much.The only thing I didn't like about it was the WOW-like way the mount was summoned, which makes it feel disposable. I'd much rather a system like BOTW, where you at least have to call it towards you.