Thread: DOOM: The Dark Ages - New gameplay & press impressions on 3/31
Seems like the weakest part of the game, from all of the impressions are the Dragon combat, saying it's repetitive. The shield and on ground combat looks excellent
 
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Sigh, I hope I'm wrong here but I think there will be some lessons learned after that release.

Base game costs 80 bucks. I don't think the majority of gamers is willing to pay that for a single player shooter, no matter how epic it is. It seems to be like a wrong price point, you can only push it so far. It'll surely boost GamePass numbers but I don't think it'll be enough to offset the lost actual sales.

I smell a market correction here.
 
Sigh, I hope I'm wrong here but I think there will be some lessons learned after that release.

Base game costs 80 bucks. I don't think the majority of gamers is willing to pay that for a single player shooter, no matter how epic it is. It seems to be like a wrong price point, you can only push it so far. It'll surely boost GamePass numbers but I don't think it'll be enough to offset the lost actual sales.

I smell a market correction here.
Completely agree, I can't wait to play this but I won't be paying 80 bucks for it so Game Pass it is, although it will surely be on sale at Ubisoft speed as I can't see huge numbers paying full price for it.
 
I loved Doom 2016
I absolutely hated Doom Eternal

I'm glad Dark Ages is abandoning all the stupid gameplay shit from Eternal and allows a more freestyle combat, removes the glory kills nearly entirely. Looking forward to this one.
 
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I'm glad Dark Ages is abandoning all the stupid gameplay shit from Eternal and allows a more freestyle combat, removes the glory kills nearly entirely. Looking forward to this one.

It doesn't. All of the resource management is still in the game(just like it was in 2016), and glory kills aren't removed "nearly entirely" at all. Glory kills are still very present in the game, theyre just sped up to keep combat flowing. Long animations are reserved for special enemies. Hugo covers this in the old gameplay breakdown:



The idiot in the digital foundry video is wrong, which is understandable looking at the awful gameplay in the video. The biggest differences in this game from the others is mobility, the new parry system, and upgraded melee options. Impressions from people who know how to play the game also seem to believe that quickswapping combos are not really present here as they were in 2016 and Eternal, with the shield's functionality and melee combos taking prevalence as core gameplay mechanics.

Eternal was "freestyle combat". You literally could play the game how you wanted, including how you played 2016.
As someone who put 200+ hours into 2016 and Eternal, I really raise my eyebrow when people pretend like they're two intrinsically different games.

Dollars and Euros.

Game is 70 dollars on steam. Is this a regional thing?
 
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Hexen and Quake are sadly just gathering dust on a shelf somewhere.

The remasters are nice, at least.

Modern DOOM seems like the only AAA "boomer shooter" style game, a subgenre that is rapidly flourishing. The devs are just leaving money on the table. No one else is making shooters like DOOM in the AAA space.

As it was in the 90s, I feel it's high time for iD to reestablish their corner of the FPS market.
 
The remasters are nice, at least.

Modern DOOM seems like the only AAA "boomer shooter" style game, a subgenre that is rapidly flourishing. The devs are just leaving money on the table. No one else is making shooters like DOOM in the AAA space.

As it was in the 90s, I feel it's high time for iD to reestablish their corner of the FPS market.
Yeah it's honestly kind of perplexing. You'd think people would have seen the insane success of 2016 and would have capitalized on all of the old 90s franchises in a big way but nope. Quake, Unreal, Hexen, Daikatana, and Duke Nukem are all just functionally dead IPs.

Personally I'd reboot Halo to be less of an overproduced mess and more of a fast paced action game like modern DOOM. It'd be a perfect franchise for it but MS is run by retards.
 
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It doesn't. All of the resource management is still in the game(just like it was in 2016), and glory kills aren't removed "nearly entirely" at all. Glory kills are still very present in the game, theyre just sped up to keep combat flowing. Long animations are reserved for special enemies. Hugo covers this in the old gameplay breakdown:



The idiot in the digital foundry video is wrong, which is understandable looking at the awful gameplay in the video. The biggest differences in this game from the others is mobility, the new parry system, and upgraded melee options. Impressions from people who know how to play the game also seem to believe that quickswapping combos are not really present here as they were in 2016 and Eternal, with the shield's functionality and melee combos taking prevalence as core gameplay mechanics.

Eternal was "freestyle combat". You literally could play the game how you wanted, including how you played 2016.
As someone who put 200+ hours into 2016 and Eternal, I really raise my eyebrow when people pretend like they're two intrinsically different games.



Game is 70 dollars on steam. Is this a regional thing?


My experience was different. Eternal definitely forced a certain player style onto you, put a focus on the combos and resource management during combat.

Regarding price, it's 79.99€ here in Germany on Steam and everywhere else. US dollar price on consoles is also 79.99. Weird how it's apparently ten bucks cheaper on US Steam while not being cheaper in Europe.
 
My experience was different. Eternal definitely forced a certain player style onto you, put a focus on the combos and resource management during combat.

Those things are a focus in 2016, except the game has even more scarcity, since ammo and armor pickups are not on cooldown.
Regarding price, it's 79.99€ here in Germany on Steam and everywhere else. US dollar price on consoles is also 79.99. Weird how it's apparently ten bucks cheaper on US Steam while not being cheaper in Europe.

The console versions are 70 bucks on amazon too. Guess it's a euro thing.
 
Well, the US here is turning into a shit show. I would rather pay more for this game than deal with all the shit we are putting up with here.

Speaking for Germany.... Nope. We destroyed our key industries, have mass layoffs, crazy costs of living, fucked social system because of mass migration, strongly declining education, one of the highest energy prices, companies fleeing the country and not investing etc.

Since COVID, you guys actually had GDP growth. We are stagnating with no growth since then, and no foreseeable growth. Also, making online jokes about politicians is being persecuted and fined. We don't even have freedom of speech.
 
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Speaking for Germany.... Nope. We destroyed our key industries, have mass layoffs, crazy costs of living, fucked social system because of mass migration, strongly declining education, one of the highest energy prices, companies fleeing the country and not investing etc.

Since COVID, you guys actually had GDP growth. We are stagnating with no growth since then, and no foreseeable growth. Also, making online jokes about politicians is being persecuted and fined. We don't even have freedom of speech.

I will build out an extra room for you at our place then!
 
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We are actually seriously thinking about leaving Germany. It's that bad. So I might become an Americunt, imagine that!


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