Thread: Blades of Fire Gameplay & First Impressions

Bullet Club

I'll probably just lurk for a while
 
Platforms
  1. PC
  2. Xbox
  3. PlayStation
  4. Nintendo
From the creators of Metroid Dread.

I thought we had a thread on this game already but it doesn't show up in search. Well, we've got one now.



Check out our first Blades of Fire preview! When I sat down to play developer MercurySteam's latest project, Blades of Fire, I expected something of a return to the studio's Castlevania: Lords of Shadow games, updated with the modern stylings of God of War. An hour later I thought I was playing a Soulslike, albeit one where all the stats were in my weapons rather than an RPG character sheet. By the end of the three-hour hands-on session, I realised both of those observations were simultaneously true and false: this is a game that is unmistakably built on well-worn ground, but the unique arrangement of both its borrowed components and new ideas results in a fresh and interesting approach to the action-adventure genre. Don't miss our impressions and a look at some Blades of Fire gameplay!




 
All I can think of when I hear the title:

car magazine GIF by South Park
 
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Honestly, it does look pretty good. These are the guys who did the Kojimavania game, right? You can totally see the DNA in the art. I will keep an eye on this; I'm a little concerned over the combat, but a lot of Souls games have combat that looks shitty but play great.
 
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