Thread: Assassin's Creed Shadows Thread: Ninja Gaiden Black (delayed to March 20, 2025)
I expect games to be played on a gaming forum, yes.

We talk about games we are not actively playing all the time. No one is playing something like GTA6 or Death Stranding 2 yet, but we have discussions about them. A lot of us liked past AC games and were watching this one slowly crash and burn. It is an interesting conversation topic around a franchise a lot of us liked in the past, and the game is also tied into whether Ubisoft as a company may collapse or not. This thread is for random chatter about the game.
 
I haven't touched an AC game since 2, which was excellent, mind you. As soon as I heard the original producer or director of the series left, I expected it to be diluted and ran into the ground. While some have been good, I hear (Black Flag), most seem to be more middling. Which is fine, if you enjoy those games.

This...? Ridiculous. Such utter pandering for the obvious sake of DiVeRsItY and that sweet DEI money. The more I see what's in this iteration, the more I laugh at it.

By all means, enjoy the game, but do not be shocked when someone refuses to support such ridiculous reasonings for making the game as it is.

I'll stick with Ghost of Tsushima for my fix of this setting. Shame about the upcoming sequel but still isn't trying as hard as this one looks to for the woke crowd.

It's good that we are in a tolerant forum. If this were Era, bannings, racism and Nazis would be tossed around more than all the gay relationship options in AC Shadows.
 


Game may have cost as much as 2 normal AAA games


It just seems crazy to me when the devs must already know that 33% of the players won't make it to the end of the main story.

Probably you won't get 50% making halfway through the game.

Same with games like Horizon Zero Dawn and Ghost of Tsushima.

Why spend so much money creating content that half of your player base will ever bother to engage with?

Especially when one of the biggest complaints you'll be getting from your biggest fans is that the game is too bloated.

I bet they could cut Yasuke entirely, cut the open world by 50% and get rid of a ton of shit voice work and side quests and you'd be looking at a cheaper and better game.

I think if you were in charge of making this game you'd identify pretty early that this is not going to turn out too much different to Odyssey or Valhalla so cut the world size and the bloat and it's an easy win.

Could even divert some of that money into making an actually compelling combat or stealth system.
 
I feel straighter playing Atelier Yumia than I would this.
All the clips I've seen and all the stuff on instagram/twitter lead to me believe most people actually playing this do not seem to enjoy it at all.
I do love how Ubisoft's metric was "1 million players". An odd one considering most people use shipped or sold.
I'm following the game to see if it flops or not, but I'm still expecting a flop and they're just trying to put smoke and mirrors to create an artificial hype.
 


This reminded me of Assassin's Creed Shadows


Just like movies and TV shows these days. The billions spent on content these days, and the best they can come up with is some forgettable slop with a couple of gay characters and characters from various ethnic groups. Being gay is not impressive and does not compensate for being a talentless hack. Some gay people are cool, but being gay does not make you cool.
 
Nobody has the exact numbers on consoles.

And we'll likely never know because they don't like to publicize their failures (see Sony's recent first party sales for proof). When the numbers are good, they share. When they aren't, they say nothing. Game failed like we all said it would. Cry harder
 
And we'll likely never know because they don't like to publicize their failures (see Sony's recent first party sales for proof). When the numbers are good, they share. When they aren't, they say nothing. Game failed like we all said it would. Cry harder

No, it's not. Who's crying now?
 
There is absolutely a huge push in social media, particularly streamers, right now for this game. There are some liberal streamers who absolutely never play anything but their mainstay game, or any game at all, who are all playing Shadows right now. Looks like Ubi is breaking out the check book.
 
this game needs more propaganda. time for ubisoft to give more freebies to their sheeps.

Chuds are winning by not buying the game. Chuds cannot win by doing nothing
 
You. The game failed. If it cost hundreds of millions of dollars to make and it doesn't not make that money back, it failed. By Ubisofts business standards if it breaks even, it's a failure.

Cry harder

Nobody knows the cost or official sales numbers and it's been less than a week.
 
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Nobody knows the cost or official sales numbers and it's been less than a week.

Weird then how we see a push telling us how successful the game is. We don't have the numbers and it's been less than a week but apparently it's a runaway success. I guess we'll know how well it did shortly when Ubisoft files for bankruptcy 🤷
 
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There is absolutely a huge push in social media, particularly streamers, right now for this game. There are some liberal streamers who absolutely never play anything but their mainstay game, or any game at all, who are all playing Shadows right now. Looks like Ubi is breaking out the check book.

The huge amount of forced coverage shows desperation on Ubis part. Understandable in their financial situation.

On another note, the music choice seems interesting

 
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The huge amount of forced coverage shows desperation on Ubis part. Understandable in their financial situation.

On another note, the music choice seems interesting



Yeah this is retarded. They should've went with stuff that's inspired by traditional 16th century Japanese music, something along the lines of how Kingdom Come Deliverance II handled their music. There's no goofy rap beats or anything, just period authentic instruments and melodies.
 
Nobody knows the cost or official sales numbers and it's been less than a week.

Regarding the develpment costs, we know ballpark numbers and can easily extrapolate from there to get an idea. Team size + dev time + comparable projects puts this in the 250-350 million dollar range, tendency towards the higher part of that estimate after the delays etc. Marketing budget seems very high as well with extensive media coverage, features, trailers, influencers, merch, ads etc. and the marketing started a long time ago, easily another 40 million right there.

You can now get into how much they make per copy sold, adjusted with the amount of Ubisoft+ subs & keys, to know that they need to sell a shit ton of copies and will very unlikely even come close. The first week is a good indicator for single player games when player numbers peaked, but yes I agree time will tell. Being around the 40th most played game on Steam isn't an indication of a 10m seller.

Independently from the quality of the game, the actual business case seems very challenging.

And again. This game was HEAVILY bundled. It's bundled with all Intel CPUs and GPUs, as well as some popular MSI hardware, adding to the "player" numbers.
 
Yeah this is retarded. They should've went with stuff that's inspired by traditional 16th century Japanese music, something along the lines of how Kingdom Come Deliverance II handled their music. There's no goofy rap beats or anything, just period authentic instruments and melodies.

First of all, Shadows soundtrack is very "traditional Japanese" and have no goofy rap, except in imagination of haters.



Second, neither Kingdom Come or AC have music that is period authentic. They both orchestral/electronic scores inspired by the period.
 
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ha, a regawdless joke 🤡

symbol_of_german_sence_of_humor.jpg
 
There is absolutely a huge push in social media, particularly streamers, right now for this game. There are some liberal streamers who absolutely never play anything but their mainstay game, or any game at all, who are all playing Shadows right now. Looks like Ubi is breaking out the check book.

Noticed a few of those with DA Veilguard at launch too.

A lot of very small accounts with advance copies and conveniently glowing reviews.
 
"…it's a good thing" phase confirmed:


Of course. Haha.

It would seem like common sense that if they spend more money developing this than they spent on Valhalla then they'd expect it to generate more revenue.

NOBODY at Ubisoft is saying "let's spend more money than ever on the next AC but don't worry if it doesnt sell as well, that's OK."

If your previous game sold 10 million so you decide to up the budget and the marketing for the new game then there is no way you are happy with that game performing at a lower level.

Plus, the clock is now ticking on their next AC game.

The boring story, bloated open world and below par gameplay will already be turning people off the next one and they won't have the "long awaited AC in Japan" label to help sell that one.

The grifters have won.