Xaero Gravity
Member
- Platforms
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New pictures of the dayFall continues to be my fav season
Legitimately gorgeous shots. Keep em coming
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New pictures of the dayFall continues to be my fav season
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New pictures of the dayFall continues to be my fav season
The combat in the game gets way too easy way too soon. Same issue as all AC games. I can easily take on any number of enemies at this point and I am just wrapping up the first zone. It is also too easy to run around anywhere and get away quickly. All you have to do is take 2 seconds to jump on to a roof. None of the enemies know how to climb.
I think this will follow the same as all the other games. The first 10 hours are 9/10. When you hit hour 20 it is 8/10. Then going beyond that the game drops down to a 7/10 and probably will drag on longer then I have time to finish it.
These games always have the base of a good game sitting right there. But the bloat and lack of challenge always drags them down. They could be something special with a few minor changes, but Ubisoft always does the same thing.
The combat in the game gets way too easy way too soon. Same issue as all AC games. I can easily take on any number of enemies at this point and I am just wrapping up the first zone. It is also too easy to run around anywhere and get away quickly. All you have to do is take 2 seconds to jump on to a roof. None of the enemies know how to climb.
I think this will follow the same as all the other games. The first 10 hours are 9/10. When you hit hour 20 it is 8/10. Then going beyond that the game drops down to a 7/10 and probably will drag on longer then I have time to finish it.
These games always have the base of a good game sitting right there. But the bloat and lack of challenge always drags them down. They could be something special with a few minor changes, but Ubisoft always does the same thing.
The problem is that the amount of content is one of their major selling points.
A selling point that the market seems to respond to.
I tend to find with these games like modern AC, Ghost of Tsushima, both Horizon games and even games like Jedi Survivor that the game is front loaded with nice looking scenery and areas and so on. The truth is that after a few hours though the game offers nothing new.
The problem is that in marketing materials "endless hours of content" sells games.
Rise of the Ronin could always get a Remaster that addresses a lot of the flaws with its graphics. It's definitely a game that focuses more on its gameplay and mechanics then graphics, at times arguably too much.
It sold well enough I could see it getting a remaster, and or a sequel though the issues with PC release might put a damper on that.
Nioh 3 with Ronins open world design with Nioh 1/2 level design for dungeons/temples/castles could be great.
Honestly, the only thing Ronin has over Shadows is the combat, but it's the same Ubisoft checklist-style gameplay as Shadows; it just depends on what activity loops you prefer.
Ronin looks like a Ubisoft game but without any gay homo shit and random 6'8" black samurai.
Ronin looks like a Ubisoft game but with "better politics".
ftfy
So you should try it out, then.
Thanks for proving me right.
I know I said this in my last post…but they really need to work on the power curves and AI in the next game. You go from feeling super weak to feeling unstoppable with no consequences if 10 people spot you within a few hours. I unlocked Yasuke and it's even more obvious with him. Jamming the attack button mows through crowds of idiot AI guys that just stand there. If they do hit him he loses like 3% of his life.
The combat and stealthing around has zero tension when there are no consequences to getting spotted or being surrounded by 10 guys.
Ronin looks like a Ubisoft game but with "better politics".
Better setting, better characters, better story, better combat etc.
Ah but how were the mountains in Rise of the Ronin?
I think Ronin is set in a far more interesting historical period.
Overall, I had a good time
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I finished the game and got the true ending about 65 hours in! Overall, I had a good time, but I had my fill of the side content, and I had way too many games to play, so I stopped and finished the main storyline. Maybe I will return later and finish the rest of the game
I had a chuckle when seeing that play time, because it made me remember my time with Odyssey where I put in like 80h or even more and was still at the beginning of the main story because I just explored and did side missions all the time. Then dropped the game because I had my fill. I had a good time, these games can really suck you in with all that CONTENT.
Yup, 60 hours in and I was still in Act 2. lol I still have a bunch of companion quests, Assassinations and a few castles to do. The knowledge skill ranks quest I ignored after unlocking rank 6 because you don't get any new skills rank 7 or beyond. I think this is why I think new games don't sell so well, there is just way too much stuff for the average joe to play through before moving on to the next game.
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A Nintendo Switch 2 version of Assassin's Creed Shadows has appeared on the PEGI website