Coreteks has recently leaked new information regarding AMD's upsampling solution which is set to compete with Nvidia's DLSS.
Coreteks states that the technology is already with a large number of developers, even smaller teams and has been for some time. He states that the feature is set to launch in June of this year.
This info was later confirmed/corroborated by RedGamingTech who has been very accurate on AMD related leaks. He was the person who leaked the Infinity Cache and in general was the most accurate leaker regarding RDNA2 prior to launch so he seems to have some good connections within AMD.
The main info from Coreteks video is summed up by this slide/tweet from Videocardz:
It seems that the feature will launch for PC/Desktop GPUs first and will then be added to consoles later as a part of AMD's recent push for FidelityFX feature availability on consoles.
It is still not known what kind of performance/image quality FSR will produce as well as the actual implementation details of how it will achieve this. It appears that it will not use machine learning and instead will be algorithmic in nature. As with most of AMD's technologies FSR is set to be open source so should also work on Nvidia/Intel GPUs too.
It seems that it will not be a simple toggle in driver UI and will instead need to be implemented by developers/engine developers however it is said to be very easy to implement and require very little work from developers.
Interesting times ahead, if the above info is correct then expect to hear more details closer to/at launch this June. I'm cautiously optimistic that they will have something good on their hands here, but I'm weary about jumping on any hype trains for unproven tech that we know very little about. AMD definitely have an uphill battle if they want to compete with DLSS as Nvidia really do have a winning feature on their hands there but for the good of the industry I hope AMD don't falter with this, if they knock it out of the park then we could have a proper cross platform open source solution that works on all GPUs which would be great for the industry at large.
Coreteks states that the technology is already with a large number of developers, even smaller teams and has been for some time. He states that the feature is set to launch in June of this year.
This info was later confirmed/corroborated by RedGamingTech who has been very accurate on AMD related leaks. He was the person who leaked the Infinity Cache and in general was the most accurate leaker regarding RDNA2 prior to launch so he seems to have some good connections within AMD.
The main info from Coreteks video is summed up by this slide/tweet from Videocardz:
It seems that the feature will launch for PC/Desktop GPUs first and will then be added to consoles later as a part of AMD's recent push for FidelityFX feature availability on consoles.
It is still not known what kind of performance/image quality FSR will produce as well as the actual implementation details of how it will achieve this. It appears that it will not use machine learning and instead will be algorithmic in nature. As with most of AMD's technologies FSR is set to be open source so should also work on Nvidia/Intel GPUs too.
It seems that it will not be a simple toggle in driver UI and will instead need to be implemented by developers/engine developers however it is said to be very easy to implement and require very little work from developers.
Interesting times ahead, if the above info is correct then expect to hear more details closer to/at launch this June. I'm cautiously optimistic that they will have something good on their hands here, but I'm weary about jumping on any hype trains for unproven tech that we know very little about. AMD definitely have an uphill battle if they want to compete with DLSS as Nvidia really do have a winning feature on their hands there but for the good of the industry I hope AMD don't falter with this, if they knock it out of the park then we could have a proper cross platform open source solution that works on all GPUs which would be great for the industry at large.