Thread: (When) Do you think Xbox will stop producing hardware consoles?

Do you think Microsoft will stop producing consoles?

  • Yes, this was their last generation

    Votes: 11 40.7%
  • Yes, the next generation might be their last

    Votes: 7 25.9%
  • No, I do not believe they will leave the hardware space

    Votes: 9 33.3%

  • Total voters
    27

The_Mike

Member
Platforms
  1. PC
  2. Xbox
  3. PlayStation
  4. Nintendo
The writing is on the wall. Xbox is at the most terrible place at the moment.

Sony keeps selling PlayStation 5's like there's no tomorrow despite not having exclusives if you already have a PS4, and Microsoft seems like they actually want to kill their hardware department.

They use a huge amount of money on acquiring Activision Blizzard, and during the acquisition Microsoft guaranteed everyone that the games would still arrive on PlayStation - which they are.

I haven't dug too much into it, but from my understand they have also revealed that Halo will be coming to Switch 2 and PlayStation, making no reason at all to own an Xbox.

It seems like Microsoft are gearing towards being a software only publisher, which seems to make sense since they are focusing so much on the software front at the moment, and before Xbox they were a software company.

The only reason I personally could see Microsoft continue with hardware, would be if they made a "Windows console" like SteamOS was meant to be at one point, but then again, given they would more or less need to allow steam to run on it, it wouldnt exactly be profitable in the long run by just selling "cheap" hardware.

Gaf are cheering about the doom of Xbox, without thinking that without any competition, Sony can do what they want. Make hardware more expensive, make software more expensive. PS Plus, etc. There would be no one to compete with, and would gain total dominance, as Nintendo and Sony are going for different audiences.
 
It's so hard for me to call. I just don't see the point outside of like a "steam box" type of situation.

Why put another billion+ into R&D for a console no one cares about buying when the goal isn't even to be the #1 console anymore?

Maybe they still want the Xbox name out there but it's hard to imagine the risk of a new console even having a payoff that they care about. It's all about subs and software sales to them now IMO.
 
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I fully expect (at least) one more conventional home console and a mobile device. After that, it just depends on if they are gaining or losing ground.

MS is going deep on AI and I would expect their next home console to have a big advantage on that front over Sony.
 
I wish they would just make a prebuilt PC that's a small form factor case with an optimized windows build for controller and TV interface (a Windows big picture mode). They could probably do some cool design work in the case and cooling solution.

Just set a policy that all MS first party studios are going to highly optimize their games for this exact spec for the next ~4-5 years before the next iteration comes out.

I'd buy that over building my own PC at this point.
 
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If you look at their other hardware divisions they do just fine not being the market leaders and they have been releasing surface books/laptops for years and still invest a shitload of money on research and development
 
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They gonna make open platforms I think. A console with Windows and Steam accessible. All their new games are coming to PS5 now, they don't care. Hardware business is secondary for them.

Isn't that the Microsoft Surface?
They could make that able to be able to run Xbox games and/or run Steam?
 
Isn't that the Microsoft Surface?
They could make that able to be able to run Xbox games and/or run Steam?

Don't think they want to join portable market. They have streaming service for those. It's gonna be like Steam Deck with legacy Xbox layer but for a living room and beefy.
 
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I think this gen will be their last dedicated hardware generation. Next generation we might get a streaming or mobile device but I expect them to exit the hardware race.
 
I think they'll keep releasing a box that will be able to play their games. Their business model obviously shifted away from hardware, but they need some kind of base device to show off the games & services.
 
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Isn't that the Microsoft Surface?
They could make that able to be able to run Xbox games and/or run Steam?

Microsoft wouldn't make a dedicated gaming device that'd make your play through Steam, they'll most likely lock it to gamepass and their shitty microsoft store.

It's the same reason why Valve isn't begging Microsoft to get gamepass on Steam Deck, both companies wouldn't want to host their competitor's store on their devices instead of their own.
 
The scenario where I would use a Microsoft client over Steam is if they can actually integrate other launchers into it seamlessly. So it would basically be like Heroic Launcher with support for more clients and more features.
 
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I think they'll follow the Surface model. There will be a MS-built piece of hardware sold for a profit that will run the Xbox OS, which will be a Windows-flavor of Steam OS, essentially the Xbox front-end as it is now with a basic-bitch Win32 backend. This OS will be licensed out to other 3rd party manufacturers to make their own machines to whatever spec they wish, so long as it meets the minimum spec which will be the 'official' box. If they're smart they'll also offer it as a free distro for people to load it onto their own gaming PCs.

Merge the Console, and PC storefronts, and run a virtual environment for emulation of BC titles to run on at least a Series S spec. Sell to both Sony, and Nintendo customers without reservation. If they do this they will be one of the largest powerhouses in the entire industry, raking in metric ass-loads of profit from diversified revenue streams, and turning former competitors into customers.

Does this mean Xbox as a 'console' is dead, sure, but what is a console anymore other than a shitty low-end x86 PC with a walled-garden storefront?

Edit - Obviously you would be able to load up whatever storefront you please as well. One thing that a lot of people don't talk about is that it isn't free to run your own storefront. Between server costs, and payment processing fees that 30% fee that everyone seems to glaze over as a platform holder gets cut in half at least. In absolute reality there's only about a 15% difference at best between selling software on your own store vs. letting someone else sell it on their dime.

The increased user base is worth way more than that 30%, and allowing Steam on the platform all but eliminates Sony's ability to money-hat 3rd party games off of the Xbox OS unless they're going to fund, and publish the game themselves. No dev is willing to forego a Steam launch anymore unless someone is willing to fund the some-odd 200 million user-base in potential sales.
 
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They are definitely going to release a handheld. After steam deck and the popular windows handheld they have been watching that market really closely, I think Sony will as well.

In terms of hardware I think we get one more dedicated generation at most from them before they switch to an "Xbox spec" strategy where they release a baseline hardware with mostly off the shelf stuff and then license the OS and "brand" to others to make their own hardware, so essentially a Steam Machine model.

The only question is whether they do it straight away with the coming generation or if they still give us one more "real console" Xbox.

The real question is whether MS will go with ARM for the CPU side of things into either hardware.

MS seems to be obsessed with ARM in surface devices and pushing the ARM on Windows stuff
 
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I think they'll follow the Surface model. There will be a MS-built piece of hardware sold for a profit that will run the Xbox OS, which will be a Windows-flavor of Steam OS, essentially the Xbox front-end as it is now with a basic-bitch Win32 backend. This OS will be licensed out to other 3rd party manufacturers to make their own machines to whatever spec they wish, so long as it meets the minimum spec which will be the 'official' box. If they're smart they'll also offer it as a free distro for people to load it onto their own gaming PCs.

That means Microsoft developing for desktop Linux which is unheard of and they seem totally allergic to anything that even hints to the idea. It's much more likely they'll just make a less shitty (but still shitty) overlay on top of Windows that may or may not fix the issues the current Windows handhelds with their dog-ass overlays are having.

And Microsoft releasing a free distro while having Windows sounds remarkably counter-intuitive for them, unless they want to drop Windows for good, which is unlikely.

Also, selling the device for a profit, as opposed to subsidizing, then also allowing or even preferring competitor stores to be the main way of playing games on your device, does not sound like something that makes economic sense to me. How can that be viable especially for Microsoft, a service-first corporate, of all companies? In general I don't agree with your take that the storefront and %30 cut isn't important to Store-Providing companies (Microsoft, Valve, Sony etc).

Xbox's new marketing is that you can have your xbox (gamepass) anywhere, not that others can be in your xbox.


The real question is whether MS will go with ARM for the CPU side of things into either hardware.

MS seems to be obsessed with ARM in surface devices and pushing the ARM on Windows stuff

Valve is much more likely to beat them to the punch with gaming on ARM, as they are already working on that in the background. It's thought to be for a new hardware of theirs, potentially the new VR device or maybe a Deck 2 even.
 
Next gen is coming, so the first poll option is objectively false. Next gen might be the last "classic" gen though. I think they will keep making consoles but they're going to be very niche (sold for profit and thus expensive) Gamepass boxes.
 
They are definitely going to release a handheld. After steam deck and the popular windows handheld they have been watching that market really closely, I think Sony will as well.

In terms of hardware I think we get one more dedicated generation at most from them before they switch to an "Xbox spec" strategy where they release a baseline hardware with mostly off the shelf stuff and then license the OS and "brand" to others to make their own hardware, so essentially a Steam Machine model.

The only question is whether they do it straight away with the coming generation or if they still give us one more "real console" Xbox.

The real question is whether MS will go with ARM for the CPU side of things into either hardware.

MS seems to be obsessed with ARM in surface devices and pushing the ARM on Windows stuff

Given the importance of ecosystems and having access to your library, they're pretty much stuck with AMD for now because of the back compatibility.
 
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Microsoft wouldn't make a dedicated gaming device that'd make your play through Steam, they'll most likely lock it to gamepass and their shitty microsoft store.

It's the same reason why Valve isn't begging Microsoft to get gamepass on Steam Deck, both companies wouldn't want to host their competitor's store on their devices instead of their own.

I thought Steam runs or was there work a work around to run on Surface. But it's same for Nintendo or Sony. They wouldn't want MS storefront in their systems either.

MS could still just promote the Surface as GamePass machine instead of new console which no one will buy!
 
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They might try and fuck around with a "Surface Deck" or a Gamepass Stick" or something, but I think they're done with boxes under the TV.
 
That means Microsoft developing for desktop Linux which is unheard of and they seem totally allergic to anything that even hints to the idea. It's much more likely they'll just make a less shitty (but still shitty) overlay on top of Windows that may or may not fix the issues the current Windows handhelds with their dog-ass overlays are having.

And Microsoft releasing a free distro while having Windows sounds remarkably counter-intuitive for them, unless they want to drop Windows for good, which is unlikely.

Also, selling the device for a profit, as opposed to subsidizing, then also allowing or even preferring competitor stores to be the main way of playing games on your device, does not sound like something that makes economic sense to me. How can that be viable especially for Microsoft, a service-first corporate, of all companies? In general I don't agree with your take that the storefront and %30 cut isn't important to Store-Providing companies (Microsoft, Valve, Sony etc).

Xbox's new marketing is that you can have your xbox (gamepass) anywhere, not that others can be in your xbox.

Let me clarify a few things. I was just using Linux lingo, because that's how my brain operates. I don't think the Xbox OS will be Linux-based in any way. I was just using Steam OS as an example of what I think it would look like. Xbox storefront on startup, with a basic Windows desktop backend buried behind a button.

Concerning the free distro, why wouldn't MS want PC gamers to have a bloat-free option that just so happens to put their software store front-and-center? Especially since it looks like Valve is going full steam (no pun intended) ahead with an open Steam OS beta this year.

On the hardware subsidization front, my reasoning is that it's exactly what they do with their Surface line. Surface laptops are rather expensive for what they are, but that's intentional so they maintain a good relationship with their OEM partners. That being said the Surface products are very high quality, so if some other manufacturer shits the bed Microsoft has a baseline example to prove that the problem isn't on them.

On the 30% licensing fee I never said that it was irrelevant, hell it's Valve's entire business model. I just said that it wasn't without cost. I see a lot of podcasters & such talk about the 30% like it gets added straight to the bottom line as if it's pure profit. My point is that MS will make a shit-load more profit selling at 70% to the entire core gaming market with however much more at 100% they capture on their own storefronts. Add into that the recurring revenue stream that is Gamepass on anything running Xbox OS, or Windows, and MS will be more profitable than they ever have been in the gaming market.

On that last point about MS not allowing other storefronts on their hardware, the next 'Xbox' is going to be a low-end gaming PC with an open platform, not a console. A console being a low-end gaming PC with a closed platform. Multiple insiders have gone on record about multiple storefronts on the next Xbox, as has Spencer himself on multiple occasions.

Edit - I just want to say that none of these companies give two wet shits what 40+ year old man-children think on forums or Twitter (not you, just in the general sense of fanboys), they care about profit above all else. These people aren't our friends, and they aren't making all these delightful works of art as a charity for the purpose of enriching our lives. We're all nothing more than a wallet full of cash that they want, while offering something cheaper to produce in exchange.
 
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Let me clarify a few things. I was just using Linux lingo, because that's how my brain operates. I don't think the Xbox OS will be Linux-based in any way. I was just using Steam OS as an example of what I think it would look like. Xbox storefront on startup, with a basic Windows desktop backend buried behind a button.

Concerning the free distro, why wouldn't MS want PC gamers to have a bloat-free option that just so happens to put their software store front-and-center? Especially since it looks like Valve is going full steam (no pun intended) ahead with an open Steam OS beta this year.

I see now, that's how my brain operates too lmao. And I agree, they're most definitely working on a "xboxOS" at the moment, if not for grander plans, it'll at least be for the windows handhelds as I mentioned.

If this xboxOS is tied specific hardware and won't be available as an ISO to anyone to install for free, then I can definitely see it happening. The reason I can't see how they'll provide that for free for everyone is that I think it's shooting themselves on the foot, and they'd undermine their own OS if they provide a version that's without the bloat, which is what basiaclly everyone who's cursed to use windows 11 would want, and for free no less. Unless they lock this gaming centric version down in a way that makes using it as a regular Windows a shitty experience, so you'd have to choose more carefully between the two if both serve different purposes. But then again, the idea is that it'd be open so I'd imagine it'd be easy to mod it into working like a regular desktop besides the gaming frontends, like SteamOS. So I'm not really sure how they'd balance making this free for everyone while also not making regular windows absolutely worthless for the millions of users who play games.


On the hardware subsidization front, my reasoning is that it's exactly what they do with their Surface line. Surface laptops are rather expensive for what they are, but that's intentional so they maintain a good relationship with their OEM partners. That being said the Surface products are very high quality, so if some other manufacturer shits the bed Microsoft has a baseline example to prove that the problem isn't on them.

I understand you better now, so it'd be that Microsoft will have their own super expensive not-an-xbox pc box thingy, and it'd partner up with vendors so they'd make their own kind of that device, with varying prices. This is better than what I intitially got from the previous comment, yet I still don't see Microsoft being smart enough to go through with this radically different and long-term business plan. Like I think this is something only the likes of Valve would do, minus making an expensive device that no one would buy when there are cheaper alternatives. I only see Valve going this route of creating and expanding the market, and not necessarily overly-controlling it, since they have the advantage in the already sought-after Steam store. I don't see Microsoft doing any of that, they're not that type of company who'd do such an open and customer-focused strategy, the extent of what I imagine they'd do to achieve these two points would be bringing gamepass to every sort of device, and that's it.


On the 30% licensing fee I never said that it was irrelevant, hell it's Valve's entire business model. I just said that it wasn't without cost. I see a lot of podcasters & such talk about the 30% like it gets added straight to the bottom line as if it's pure profit. My point is that MS will make a shit-load more profit selling at 70% to the entire core gaming market with however much more at 100% they capture on their own storefronts. Add into that the recurring revenue stream that is Gamepass on anything running Xbox OS, or Windows, and MS will be more profitable than they ever have been in the gaming market.

Never said you said it was irrelevant either ;) But here's the thing, Microsoft already sells a shitload of their stuff on other storefronts with the %70 cut as it is, so why would they go out of their way, create an entirely new platform which will cost god knows how much money to develop and maintain, and all that OEM partnering crap, just to maintain the status quo of being third party publishers in their own platform(s)?

Wouldn't it make much more sense if they were to go through with this xboxOS, exclusively so they would expect everyone to buy from the xboxOS store, where they'd take %30 of every single item sold on their new and shiny devices (third party or otherwise)? Isn't this much more appealing for them than creating a whole new sector, then only profiting off: 1- the expensive Surface-like device that I doubt will sell. 2- when people make xbox games (where they'd only get %70). 3- gamepass, which would already exist in any device anyways, xboxOS or otherwise.


On that last point about MS not allowing other storefronts on their hardware, the next 'Xbox' is going to be a low-end gaming PC with an open platform, not a console. A console being a low-end gaming PC with a closed platform. Multiple insiders have gone on record about multiple storefronts on the next Xbox, as has Spencer himself on multiple occasions.

I can definitely see it happening, but I'd expect it to be so that -for example- it's not as intuitive to play your games on Steam as it is to play off the xbox store. Or at least that Gamepass and co will be heavily pushed like Windows pushes OneDrive or whatever they do these days, so they can actually make money off your ass.


Edit - I just want to say that none of these companies give two wet shits what 40+ year old man-children think on forums or Twitter (not you, just in the general sense of fanboys), they care about profit above all else. These people aren't our friends, and they aren't making all these delightful works of art as a charity for the purpose of enriching our lives. We're all nothing more than a wallet full of cash that they want, while offering something cheaper to produce in exchange.

Of course, and even though I know you're saying this with no ill-intentions like you said, I don't know why you're pointing it out such an obvious thing in the first place, lol.

I know none of them will make a good product unless and only if it makes them a shitload of money, that's why I'm arguing Microsoft will go the less exciting and customer-reasonable route I mentioned, instead of (badly) copying what essentially Valve is doing at the moment.

And I guess I'll also do my own piece and "say it", since I don't trust my own tone to make it clear: I'm actually interested in what microsoft would do post-consoles, and I'm not arguing for the sake of it here, so I'm not trying to prove my points or win debates or whatever.

Also you fucked up on the age number, I'm barely half of that, so you're on your own with that one 😁.
 
@Pyrate I understand your concerns, but gaming is now Microsoft's 3rd largest industry. They will sell all products to all customers with as little friction as possible.

Console warriors need to remain in their cringe-boxes that they've built for themselves since the 90's. Papa's trying to make some profit.
 
@Pyrate I understand your concerns, but gaming is now Microsoft's 3rd largest industry. They will sell all products to all customers with as little friction as possible.

Console warriors need to remain in their cringe-boxes that they've built for themselves since the 90's. Papa's trying to make some profit.

I mean they've had almost a quarter of a century to make a profit by going against the 'console warrior cringe' status quo , and they've so far achieved minus over 100 billion dollars.

It's much easier to break something that works than improve it.
 
I mean they've had almost a quarter of a century to make a profit by going against the 'console warrior cringe' status quo , and they've so far achieved minus over 100 billion dollars.

It's much easier to break something that works than improve it.
That works when you can spend $50 million, and sell 2 million copies at $60. We all saw the Insomniac leak, and the recent COD budget leak. These games are costing half a billion dollars to produce, and gamers are still bitching about them. My general attitude is that their budgets aren't my problem, so therefore they must cast a wider net.

I will gentlemen's wager that Wolverine will be Sony's first big single-player game that hits PC day & date. That game's budget is likely $400 million, and 10 million sales ain't going to cut it with the license fee they will have to pay to the Rat.

Edit - Where did MS ever say they lost $100 billion in gaming? That number is absurd.
 
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I fully expect (at least) one more conventional home console and a mobile device. After that, it just depends on if they are gaining or losing ground.

MS is going deep on AI and I would expect their next home console to have a big advantage on that front over Sony.
So what Sony did with PS1 with disc drive vs Famicom/Super Nintendo/N64 cartridges?
Or PS2 with it being many peoples first DVD player?
Or Sony attempted again, but struck out with Blueray for PS3/PS4?

Odd how GameCube was the only actual attempt at disc drive system by Nintendo besides that infamous never released Nintendo/Sony system and the split that redfinited gaming, then they reverted back to Cartridges for Wii, Wii U, Switch and now Switch 2. Barring a few third party expections they are the last major ecosystem of exclusives remaining.

Xbox Next Gen might be attempting that but with AI. A vastly improved and open platform Xbox with AI, though it may or may not be all digital, or have an optional disc drive. Xbox One reveal still haunts them. This potental Xboxs ease of use, perfomance, may be a big factor in bringing AI to a lot of people depending on how well it sells. Microsoft should also have all the companies they brought for 70 billion+ dollars start to release their new megaton games like Elder Scrolls VI/Fallout 5, New Vegas Remake/New Vegas 2, Baldurs Gate 3 scale Pillars of Eternity 3 by this trime.
 
So what Sony did with PS1 with disc drive vs Famicom/Super Nintendo/N64 cartridges?
Or PS2 with it being many peoples first DVD player?
Or Sony attempted again, but struck out with Blueray for PS3/PS4?

Odd how GameCube was the only actual attempt at disc drive system by Nintendo besides that infamous never released Nintendo/Sony system and the split that redfinited gaming, then they reverted back to Cartridges for Wii, Wii U, Switch and now Switch 2. Barring a few third party expections they are the last major ecosystem of exclusives remaining.

Xbox Next Gen might be attempting that but with AI. A vastly improved and open platform Xbox with AI, though it may or may not be all digital, or have an optional disc drive. Xbox One reveal still haunts them. This potential Xboxes ease of use, perfomance, may be a big factor in bringing AI to a lot of people depending on how well it sells. Microsoft should also have all the companies they brought for 70 billion+ dollars start to release their new megaton games like Elder Scrolls VI/Fallout 5, New Vegas Remake/New Vegas 2, Baldur's Gate 3 scale Pillars of Eternity 3 by this trime.

Maybe. I think MS is far enough along in their AI development that they can provide a utility to developers that Sony will not be able to match. I expect it to be used two ways. First being some sort of OS level QoL improvements and then as a utility resource in games.

Will be up to MS first party to really set the tone for the capabilities by having launch window releases that showcase this feature advantage.
 
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