-Feels good to play
-Challenging combat
-Counterattack feels incredible
-High emphasis on parrying/dodging
-Robust skill tree
-God of War Ragnarok combat reference
-Training room
-Wide array of gear
-Excellent use of the DualSense
-Visuals are absolutely stunning
-Excellent soundtrack
-Creepy bosses
-2 difficulty settings (Normal/Story)
-Soulsborne inspiration
-Shortcuts & bonfire checkpoints
-Flashbacks & other events
-Simple puzzles & platforming
-Swim underwater
-Optional enemies & treasure
-Mostly linear & some open areas
Great graphics, great performance, great hero but the game for me is boring. Need to time these perfect parries or dodge, yawn, I'll pass. Sad though, I wanted to support this dev.
What kind of combat would you like to see in the game that wouldn't be boring?
Anything that doesnt rely on perfectly timed parries. I'm just sick of this shit.
The Stellar Blade demo is released today on PS5 and features 3 graphic modes.
- Performance mode applies a common 1440p resolution at a constant 60fps.
- Balanced mode renders at a common 1440p resolution with a 4K output using TAAU. Its framerate suffers some drop, but maintains its performance at 60fps normally.
- The resolution mode reaches 2160p in exchange for limiting the framerate to 30fps.
- As for the graphic settings, there are no significant changes between modes beyond the anisotropic filtering and the LOD of some distant textures.
- Shadow resolution, drawing distance, ambient occlusion or post-processing (among others) remain the same.
- The possibility of turn off the chromatic aberration effect, which (on a personal level) is exaggerated, is missing.-
As a recommendation, I would choose the performance or balanced mode. Given its nature, 30fps is not an option for a game as frenetic as Stellar Blade and its resolution difference is not that significant.
The game is amazing. Play in in korean !!! Also, 4k30 mode is very snapp. No deadzones. plays great.
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Anything that doesnt rely on perfectly timed parries. I'm just sick of this shit.
Played the demo today (as well as Sand Land, which was surprisingly fun and cozy).
The opening scene reminded me a lot of Platinum's Vanquish, with a HUGE battle going on. The designs of the ships and the technology are really cool, but the aliens and the architecture in the opening area feel kinda generic. Eh, can't win em all I guess. The combat feels slower and more methodical like Bloodborne or Lies of P, and less like a Devil May Cry or Nier: Automata.
I might snag this and finish a playthrough before I worry about jumping into Dragon's Dogma 2.
Seems like Parrying is this generation's 'Quick Time Event' or 'cinematically sliding between two walls' of the action genre.
Except the parry windows get smaller and smaller with each game. Lies of P had my throwing controller at the wall. Mostly because of animations without much of a windup.
This got some good parrying but the window is terrribly small. Something to be upgraded in the skill tree maybe
I think you're bang on with the it feels like a ps2 game but with modern graphics bit.Just finished the demo
This is a locked on buy, and not just because of the fanservice and anti wokeness in general.
The combat is satisfying, the setting is amazing, the characters are charismatic, the overall design and art direction is amazing and Eve herself is a likeable character who isn't an obnoxious bitch. It felt like I was nack in the PS2 days. Just amazing action, no bullshit, no infinite pretentious cutscenes and the music, my god, the music is breathtaking. Eve looking god as hell is the icing on the cake but this is a solid game, a solid experience. I hope this helps kill the western shitty trends.
This game has the key ingredient missing from 99% of modern trash: Love.
IGN France being IGN France
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Fucking idiots.
Bland?!
They call this amazing art style bland ?! This is the most intriguing post apocalyptic world I've seen recently. All the statues and greenery. Monsters look amazing
This is bland?!
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IGN France being IGN France
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They still think game developers (who aren't woke) are man-children who've never even known the touch of a woman.The bloody audacity of these people, telling us this is a character designed by people that have 'never seen a woman', when the only women they interact with on a regular basis are fat, ugly mutants and men in dresses.
Fucking idiots.
Bland?!
They call this amazing art style bland ?! This is the most intriguing post apocalyptic world I've seen recently. All the statues and greenery. Monsters look amazing
This is bland?!
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