Thread: NVIDIA RTX Remix |OT| Ray Tinted Glasses
Official Thread

VlaudTheImpaler

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What is RTX Remix?


What does this mean for the modding scene?



Too good to be true? Since release they've already updated the original portal using this tool, see for yourself.



Since then people have started implementing it in all sorts of classics. Including HL2, Max Payne and Swat 4.

HL2
Portal-with-RTX-Screenshot-2022.12.09-10.02.37.20-1456x609.jpg
Portal-with-RTX-Screenshot-2022.12.09-10.01.26.19-1456x609.jpg
Portal-with-RTX-Screenshot-2022.12.09-10.00.33.01-1456x609.jpg
Portal-with-RTX-Screenshot-2022.12.09-09.58.22.33-1456x609.jpg


SWAT4
5z4ElCn-HD-1456x811.jpg.webp
swat3sdc2-1456x810.jpg.webp

2ARkvJT-HD-1456x811.jpg.webp
desktopscreenshot2022cbi3e-1456x819.jpg.webp


Source - https://wccftech.com/portal-rtx-dro...x-payne-swat-4-makes-them-drop-dead-gorgeous/

With this starting to be picked up by the mod scene and implemented in so many games I figured we could use an all encompassing thread for those interested.

I'd pay money for Alan Wake remixed. Just throwing that out there...
 
I just wonder if any RTX 30XX cards will be able to enjoy these or if it will have to be 40XX and above.
 
I mean, that's rather reductive. I can't think of the last time a new set of tools were released specifically for modders that wasn't tied to a specific engine had such a significant impact on visuals and was this easy to implement.

Yet it's the truth regardless.
 
Yet it's the truth regardless.
Like I said, it's a bit reductive to say "It means we get more modding tools. That is all." There's plenty you could expound on. Better tools means we get better results. Easier to use tools means we get those results faster. Not being locked to one specific engine means we get to see all of that in more games...

Brother, I'm not saying you need to be excited if this sort of thing doesn't float your boat. But it was just a bit weird to basically come in and say "no fun allowed .jpeg".
 
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It looks like a fantastic tool, if it really works as well as in that promo video - holy shit. So many games would benefit from the lighting alone. Can't wait for the first projects to finish.

Curious how long it'll take the communities.
This would be revolutionary here. I can't believe I never heard of this until now. That's simply amazing for PC gamers! I would push every single game last gen and the beginning of this gen through REMIX so we can get the appropriate lighting/shading. I'm sick of GI light probes.
 
Like I said, it's a bit reductive to say "It means we get more modding tools. That is all." There's plenty you could expound on. Better tools means we get better results. Easier to use tools means we get those results faster. Not being locked to one specific engine means we get to see all of that in more games...

Brother, I'm not saying you need to be excited if this sort of thing doesn't float your boat. But it was just a bit weird to basically come in and say "no fun allowed .jpeg".

Brother, you're the one extrapolating one pound of shite from that simple statement.

I AM excited for this. I simply answered the question as to what this entails for the future of modding. It by no means is saying "no fun allowed" or "don't be excited". The fact that you took it upon yourself to make that leap is ridiculous.

Has anyone here tried Max Payne yet? How do you install this?

I read it's not public yet. Max Payne 1 looks good, but I'd be more interested in seeing MP2 and 3 with this. Max Payne 3 always looked oddly flat to me in some places.
 
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Brother, you're the one extrapolating one pound of shite from that simple statement.

I AM excited for this. I simply answered the question as to what this entails for the future of modding. It by no means is saying "no fun allowed" or "don't be excited". The fact that you took it upon yourself to make that leap is ridiculous.



I read it's not public yet. Max Payne 1 looks good, but I'd be more interested in seeing MP2 and 3 with this. Max Payne 3 always looked oddly flat to me in some places.
Well, you'll have to forgive me then for not seeing how you were excited from that post... It really did seem like you were being dismissive but I wasn't trying to pick a fight. I really was just trying to show that there's more to it than just more tools. I'm cool if you cool. We cool?

Please say yes...
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This would be revolutionary here. I can't believe I never heard of this until now. That's simply amazing for PC gamers! I would push every single game last gen and the beginning of this gen through REMIX so we can get the appropriate lighting/shading. I'm sick of GI light probes.
If you, or anyone else for that matter, wanna take a bit more in depth look, a dev on the REMIX team did a Q&A over at Nexus mods. Lots of great questions asked and answered in detail.

 
Wonder how long it'll take for games to be remade with RTX. Portal is a very short game, but they put a lot of effort into it with all new textures etc.

I want people to put older games through AI texture upscalers and then give them the RT treatment. Seeing how they have to go through the whole game, placing lights, adjust roughness and material values for every surface/object type, adjusting the lighting for each scene manually to match the original vision etc. I can imagine it taking quite some time.
 
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Wait so..... I love retro style boomer shooters, there are many great new ones. Are we saying all of them can get raytracing?

That would be amazing. Retro visual style, but RTGI and shit, hell yeah.
 
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Wait so..... I love retro style boomer shooters, there are many great new ones. Are we saying all of them can get raytracing?

That would be amazing. Retro visual style, but RTGI and shit, hell yeah.
Isnt that the whole point of this?
 
Weird that we don't have path traced Doom 3 yet. It's the perfect candidate and I'd gladly replay it that way.

Hope it won't take too long for it to happen.